Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.
Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach, trample Whenever this creature mutates, destroy target artifact or enchantment an opponent controls. 4/4
Flying, lifelink Ward—Discard a card. Whenever a modified creature you control attacks, double the number of each kind of counter on it. Then for each nontoken permanent attached to it, create a token that’s a copy of that permanent attached to that creature. 4/4
{T}: Put a +1/+1 counter on each artifact creature you control. 1/1
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land’s controller.
If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. 2/3
Lifelink When Murderous Rider dies, put it on the bottom of its owner's library. Swift End 1BB Instant — Adventure Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
Whenever you play a spell during an opponent's turn, you may have each opponent lose 1 life.
Flying, lifelink, protection from Vampires Katilda, Dawnhart Martyr’s power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments. Disturb {3}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.)
Champion a Goblin or Shaman (When this comes into play, sacrifice it unless you remove another Goblin or Shaman you control from the game. When this leaves play, that card returns to play.) T: Lightning Crafter deals 3 damage to target creature or player.
Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. Flashback 5GG (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Champion a Goblin (When this comes into play, sacrifice it unless you remove another Goblin you control from the game. When this leaves play, that card returns to play.) Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token into play.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) [I] two tapped Powerstone tokens. [II] Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able. [III] The Brothers' War deals X damage to any target and X damage to any other target, where X is the number of artifacts you control.
When Wort, the Raidmother comes into play, put two 1/1 red and green Goblin Warrior creature tokens into play. Each red or green instant or sorcery spell you play has conspire. (As you play the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)