Whenever Headless Rider or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token. 3/1
Trample At the beginning of your upkeep, if you control a blue permanent, you may create a token that’s a copy of Mirror-Sigil Sergeant. 4/4
Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don’t, you lose the game.
As Engineered Plague enters, choose a creature type. All creatures of the chosen type get -1/-1.
Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card. 3/3
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 6-11 6/6 Lifelink LEVEL 12+ 9/9 Lifelink, indestructible 3/3
Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner’s hand.
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.
Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top. Whenever you cast a blue creature spell, reveal the top card of your library. If it’s a creature card, put that card into your hand. 2/2
Exile target nonland permanent. Each player other than its controller creates a token that’s a copy of it.
Flying {T}, Tap two untapped Birds you control: Return target permanent to its owner’s hand. 1/2
As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature’s power to any target.
Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.