Whenever a creature you control enters, Impact Tremors deals 1 damage to each opponent.
Enchant player If a source would deal damage to enchanted player, it deals double that damage instead.
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. When Chancellor of the Forge enters the battlefield, put X 1/1 red Goblin creature tokens with haste onto the battlefield, where X is the number of creatures you control.
At end of combat, destroy each creature that blocked or was blocked this turn.
Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.) At the beginning of your next end step, you lose the game.
[+1]: Chandra Nalaar deals 1 damage to target player. [-X]: Chandra Nalaar deals X damage to target creature. [-8]: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.
When Rukh Egg is put into a graveyard from play, put a 4/4 red Rukh creature token with flying into play at end of turn.
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "T, Sacrifice this artifact: Add one mana of any color.")
Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.
Magma Jet deals 2 damage to target creature or player. Scry 2 (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Flying Haste (This creature can attack and T as soon as it comes under your control.) Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.
First strike At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw. 2/2 // Terror of Kruin Pass Creature — Werewolf Double strike Werewolves you control have menace. (They can’t be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass. 3/3
Incinerate deals 3 damage to any target. A creature dealt damage this way can’t be regenerated this turn.