Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Flash If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Creature spells you cast cost 1 less to cast. Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.
At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste into play. Goblin creatures attack each turn if able.
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste. When Chancellor of the Forge enters, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.
Double strike Equipped creature has double strike. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn’t a creature.)
Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player’s hand.
As an additional cost to cast this spell, tap any number of untapped creatures you control. Burn at the Stake deals damage to any target equal to three times the number of creatures tapped this way.
Creature spells you cast cost {1} less to cast. Whenever another creature you control enters, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.
Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Stigma Lasher deals damage to a player, that player can’t gain life for the rest of the game.
{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
This spell costs {1} less to cast for each land your opponents control that could produce {C}. Flying When Obsidian Charmaw enters, destroy target nonbasic land an opponent controls.