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Empyrial Archangel (RU)

Empyrial Archangel (RU)

1,24 €

Flying Shroud (This creature can’t be the target of spells or abilities.) All damage that would be dealt to you is dealt to Empyrial Archangel instead.   5/8

Ral, Storm Conduit (pr-p) (RU)

Ral, Storm Conduit (pr-p) (RU)

1,30 €

Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker. +2: Scry 1. −2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Loyalty: 4

Karn's Temporal Sundering (RU)

Karn's Temporal Sundering (RU)

2,17 €

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner’s hand. Exile Karn’s Temporal Sundering.

Fiery Gambit (FR)

Fiery Gambit (FR)

3,53 €

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

Mayor of Avabruck (RU)

Mayor of Avabruck (RU)

1,09 €

Other Human creatures you control get +1/+1. At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck. // Howlpack Alpha Other Werewolf and Wolf creatures you control get +1/+1. At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

One Ring to Rule Them All FOIL

One Ring to Rule Them All FOIL

3,57 €

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) [I] The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. [II] Destroy all nonlegendary creatures. [III] Each opponent loses 1 life for each creature card in that player's graveyard.

Duskmantle, House of Shadow FOIL (FR)

Duskmantle, House of Shadow FOIL (FR)

3,72 €

{T}: Add {C}. {U}{B}, {T}: Target player mills a card.

Orzhova, the Church of Deals FOIL (FR)

Orzhova, the Church of Deals FOIL (FR)

1,98 €

{T}: Add {C}. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.

Sigil of Distinction

Sigil of Distinction

1,24 €

Sigil of Distinction comes into play with X charge counters on it. Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction. Equip—Remove a charge counter from Sigil of Distinction.

Ishkanah, Grafwidow

Ishkanah, Grafwidow

1,24 €

Reach Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, put three 1/2 green Spider creature tokens with reach onto the battlefield. 6B: Target opponent loses 1 life for each Spider you control.

Path of Discovery FOIL pr-p (RU)

Path of Discovery FOIL pr-p (RU)

3,57 €

Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

Shamanic Revelation (RU)

Shamanic Revelation (RU)

1,24 €

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Necromancer's Covenant (RU)

Necromancer's Covenant (RU)

1,24 €

When Necromancer’s Covenant enters, exile all creature cards from target player’s graveyard, then create a 2/2 black Zombie creature token for each card exiled this way. Zombies you control have lifelink.

Aurelia, Exemplar of Justice (pr-p) (RU)

Aurelia, Exemplar of Justice (pr-p) (RU)

1,98 €

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it’s red, and gains vigilance if it’s white. 2/5