Enchant creature Enchanted creature has hexproof and can’t be blocked by more than one creature.
At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains “{T}: Add {G}{G}{G}” until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.
[+2]: Discard up to two cards, then draw that many cards. [-2]: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. [-10]:You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." Daretti, Scrap Savant can be your commander.
As Engineered Plague enters, choose a creature type. All creatures of the chosen type get -1/-1.
Return any number of cards with different mana values from your graveyard to your hand. Put Seasons Past on the bottom of its owner’s library.
{G}: Target creature blocks Sisters of Stone Death this turn if able. {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death. {2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control. 7/5
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle. 4/5
Flying {X}{U/B}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield.
You may play an additional land on each of your turns. Whenever you play a land or cast a spell, draw a card if you have no cards in hand. Otherwise, discard a card.
Landfall — Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs. [+1]: Untap target land you control. You may have it become a 3.3. Elemental creature with haste and menace until end of turn. It's still a land. [-5]: You may put a creature card with converted mana cost less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
Choose one or more — • Counter target spell. • Counter target activated or triggered ability. • Return target nonland permanent to its owner’s hand. • Create a token that’s a copy of target creature you control. • Target player draws a card.
Put X 4/4 white Angel creature tokens with flying onto the battlefield. Miracle XWW (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)