Enchant player Whenever a land enchanted player controls enters, you create a 2/2 black Zombie creature token with decayed. (It can’t block. When it attacks, sacrifice it at end of combat.)
During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they’re mana abilities. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
+1: Elementals you control get +2/+0 until end of turn. −1: Add {R}{R}. −2: Chandra deals 2 damage to any target. Loyalty: 5
Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.
This spell costs {X} less to cast, where X is the total toughness of creatures you control. Defender {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains “Whenever this creature deals combat damage to a player, draw cards equal to its toughness,” and can attack as though it didn’t have defender.
Flying, lifelink Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don’t, you may put a land card from your hand onto the battlefield.
Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference.
Whenever you draw your second card each turn, create a token that’s a copy of this creature.
Whenever this creature or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token.
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Whenever you cast a legendary spell, untap Rona. {T}: Draw a card, then discard a card. {5}{B/P}: Transform Rona. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) // Rona, Tolarian Obliterator Trample Whenever a source deals damage to Rona, that source’s controller exiles a card from their hand at random. If it’s a land card, you may put it onto the battlefield under your control. Otherwise, you may cast it w...
Ward—Pay 2 life. Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn. Whenever you cast a Lizard spell, Gev deals 1 damage to target opponent.
Etrata can’t be blocked. Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata’s owner shuffles Etrata into their library.