Flash Creature cards you own that aren’t on the battlefield have flash. Each opponent can cast spells only any time they could cast a sorcery. 3/4
Whenever you’re dealt damage, you may create that many 1/1 white Soldier creature tokens. 3/3
Flying When Reiver Demon enters, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can’t be regenerated. 6/6
Flash At the beginning of each player’s draw step, that player draws an additional card.
Flash Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Enchant creature Shroud (A permanent with shroud can’t be the target of spells or abilities.) Enchanted creature has shroud.
Each opponent sacrifices a creature or planeswalker with the highest mana value among creatures and planeswalkers they control.
Trample Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player. 6/6
Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. 2/2
Flying Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one. Medomai the Ageless can’t attack during extra turns. 4/4
Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. {T}: Put a +1/+1 counter on target creature. 4/6