Whenever you draw your second card each turn, create a token that’s a copy of this creature.
Whenever this creature or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token.
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Whenever you cast a legendary spell, untap Rona. {T}: Draw a card, then discard a card. {5}{B/P}: Transform Rona. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) // Rona, Tolarian Obliterator Trample Whenever a source deals damage to Rona, that source’s controller exiles a card from their hand at random. If it’s a land card, you may put it onto the battlefield under your control. Otherwise, you may cast it w...
Ward—Pay 2 life. Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn. Whenever you cast a Lizard spell, Gev deals 1 damage to target opponent.
Etrata can’t be blocked. Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata’s owner shuffles Etrata into their library.
Menace At the beginning of your upkeep, each player draws a card and loses 1 life.
This creature can’t block. Sacrifice a creature: Put a +1/+1 counter on this creature.
Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
When Esika’s Chariot enters, create two 2/2 green Cat creature tokens. Whenever Esika’s Chariot attacks, create a token that’s a copy of target token you control. Crew 4
Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.
{T}: Add {C}. {T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.