At the beginning of your end step, you may manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for its mana cost if it's a creature card.) Exile a face-down permanent you control face up: You may play that card this turn. (You still pay its costs. Timing rules still apply.)
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
At the beginning of your upkeep, the Ring tempts you. Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.
Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.
Whenever another colorless creature you control enters, you may change Eldrazi Mimic’s base power and toughness to that creature’s power and toughness until end of turn. 2/1
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. • 3/1 Human Warrior with trample and haste • 2/1 Human Cleric with lifelink and haste • 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target."
Enchant creature Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Champion a Goblin (When this comes into play, sacrifice it unless you remove another Goblin you control from the game. When this leaves play, that card returns to play.) Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token into play.
T: Add 1 to your mana pool. 2WB, T: Creatures you control gain deathtouch and lifelink until end of turn.
Whenever a Dragon you control enters, put a gold counter on Dragon’s Hoard. {T}, Remove a gold counter from Dragon’s Hoard: Draw a card. {T}: Add one mana of any color.
Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
[+1]: Chandra Nalaar deals 1 damage to target player. [-X]: Chandra Nalaar deals X damage to target creature. [-8]: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.
Whenever another Zombie you control enters, put a +1/+1 counter on Champion of the Perished.
At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up for its mana cost if it's a creature card.) Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life.