All creatures have “At the beginning of your upkeep, sacrifice this creature unless you pay {1}.”
Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Pack Rat’s power and toughness are each equal to the number of Rats you control. {2}{B}, Discard a card: Create a token that’s a copy of this creature.
If this spell was cast from your hand and you’ve cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner’s library seventh from the top and you gain 7 life.
+1: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn. −3: Target creature you control deals damage equal to its power to target creature or planeswalker. −5: You may reveal a creature card you own from outside the game and put it into your hand. Loyalty: 4
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Mirage Phalanx is paired with another creature, each of those creatures has “At the beginning of combat on your turn, create a token that’s a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat.”
{2}: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Trample Tap an untapped artifact you control: This creature gets +1/+1 until end of turn.
Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.