(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn.
Defender, flying, vigilance At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it. As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn’t have defender. Disturb {5}{W}
Vigilance {W}, Tap five untapped attacking creatures you control named Templar Knight: Search your library for a legendary artifact card, put it onto the battlefield, then shuffle. A deck can have any number of cards named Templar Knight.
Whenever a creature you control becomes blocked, you may return it to its owner’s hand. Whenever one or more creatures you control deal combat damage to a player, draw a card.
+2: Draw two cards, then put a card from your hand on the bottom of your library. −2: Create a blue Dog Illusion creature token with “This token’s power and toughness are each equal to twice the number of cards in your hand.” −10: Exchange your hand and library, then shuffle. You get an emblem with “You have no maximum hand size.” Loyalty: 5
Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.
Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land you control enters, you gain 1 life.
Flash Whenever Thieves’ Guild Enforcer or another Rogue you control enters, each opponent mills two cards. As long as an opponent has eight or more cards in their graveyard, Thieves’ Guild Enforcer gets +2/+1 and has deathtouch.
When Aether Hub enters, you get {E} (an energy counter). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.
Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Creatures your opponents control with counters on them can’t attack or block.
Other Dinosaurs you control have haste. When Regisaur Alpha enters, create a 3/3 green Dinosaur creature token with trample.
Whenever Slimefoot and Squee enters or attacks, create a 1/1 green Saproling creature token. {1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery.