Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
Whenever a player plays an instant or sorcery spell, if Ink-Treader Nephilim is the only target of that spell, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
At the beginning of your upkeep, draw a card for each Shrine you control.
Tap two untapped tokens you control: Add one mana of any color. Tap three untapped tokens you control: Draw a card. Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until end of turn.
Defender 2: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control. // Gold-Forge Garrison (Transforms from Golden Guardian.) T: Add two mana of any one color to your mana pool. 4, T: Create a 4/4 colorless Golem artifact creature token.
Equipped creature gets +1/+1 for each land you control. Equip legendary creature 3 Equip 7
Faithbound Judge Creature — Spirit Soldier Defender, flying, vigilance At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it. As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn’t have defender. Disturb {5}{W}{W} 4/4 // Sinner's Judgment Enchantment — Aura Curse Enchant player At the beginning of your upkeep...
Grim Poppet enters with three -1/-1 counters on it. Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature. 4/4
Flying, haste, protection from white {5}{R}{R}: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player’s hand. 4/4
Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target. {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens. 2/2
First strike When Knight of the White Orchid enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. 2/2
As Belbe’s Portal enters, choose a creature type. {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.
Mondronen Shaman Creature — Human Shaman Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman. 3/2 // Tovolar's Magehunter Creature — Werewolf Whenever an opponent casts a spell, Tovolar’s Magehunter deals 2 damage to that player. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar’s Magehunter. 5/5
Fiery Temper deals 3 damage to any target. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)