When this creature dies, all creatures get -1/-1 until end of turn. {2}, Sacrifice this creature: Draw a card.
Indestructible As long as your devotion to white and black is less than seven, Athreos isn’t a creature. At the beginning of your end step, put a coin counter on another target creature. Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.
+1: Untap up to two target artifacts. −X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. −5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. Loyalty: 4
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
This land enters tapped. When this land enters, return a land you control to its owner’s hand. {T}: Add {R}{W}.
When this artifact enters, put a -1/-1 counter on target creature. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
When this creature enters, you may put a basic land card from your hand onto the battlefield tapped.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Indestructible
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. 3 : Draw a card.
If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever Tilonalli's Summoner attacks, you may pay . If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. 1: Regenerate Korlash. Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.