Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) {T}: You may cast target Zombie creature card from your graveyard this turn.
Whenever you sacrifice an artifact, put a +1/+1 counter on this creature and add {R}.
Enchant creature {U}: Tap enchanted creature. {U}: Untap enchanted creature.
Enchant creature Enchanted creature gets +3/+3. Whenever enchanted creature deals combat damage to a player, double its controller’s life total.
Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can’t attack.) When this enchantment leaves the battlefield, remove all gold counters from all creatures.
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Copy target instant or sorcery spell. You may choose new targets for the copy.
Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
Flash Other Merfolk you control get +1/+1. Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}.
Other Humans you control get +1/+1. Whenever General Kudro or another Human you control enters, exile target card from an opponent’s graveyard. {2}, Sacrifice two Humans: Destroy target creature with power 4 or greater.
When Thousand Moons Smithy enters, create a white Gnome Soldier artifact creature token with “This token’s power and toughness are each equal to the number of artifacts and/or creatures you control.” At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy. // Barracks of the Thousand (Transforms from Thousand Moons Smithy.) {T}: Add {W}. Whenever you cast an ar...
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Jaya’s Immolating Inferno deals X damage to each of up to three targets.
Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.
Vigilance Whenever this creature enters or attacks, exile a card from a graveyard. Spells you cast cost {1} less to cast for each card type they share with cards exiled with this creature.